Open Access Economy

Community Documentation

User Tools

Site Tools


non_physical_object_money

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
non_physical_object_money [2022/09/13 01:19] – [Non-physical object money] jusrnon_physical_object_money [2022/10/27 13:41] (current) – [The benefits] jusr
Line 6: Line 6:
  
 ===== How it works ===== ===== How it works =====
- +{{ ::nonpom_economy_image.jpg?300|}} 
-non-physical object money economy features producers and consumers. +The original concept by Larry K. Mason of a non-physical object money economy features a three-party transaction model of producersconsumers, and an organisation that rewards producers from the calculated results measured from their actions, methods of production used, and consumer feedback
  
 Producers supply (or create) goods and services and provide them to consumers. Consumers transact goods and services in such a way that the reward amount in their account is deleted as they spend it. Producers earn their reward once a benefit of some kind is produced, whether it be to the consumer, or possibly another factor may be involved such as the impact to the environment. Producers supply (or create) goods and services and provide them to consumers. Consumers transact goods and services in such a way that the reward amount in their account is deleted as they spend it. Producers earn their reward once a benefit of some kind is produced, whether it be to the consumer, or possibly another factor may be involved such as the impact to the environment.
Line 17: Line 17:
 The issues with traditional money can include being able to pay an individual before a product has been acquired and results obtained from its use. If the product doesn't turn out as the consumer desired, the consumer has no say on how much a producer should be paid for the product acquired as the consumer already paid before the consumer could say how happy they were with the product. The issues with traditional money can include being able to pay an individual before a product has been acquired and results obtained from its use. If the product doesn't turn out as the consumer desired, the consumer has no say on how much a producer should be paid for the product acquired as the consumer already paid before the consumer could say how happy they were with the product.
  
-To solve this, non-physical object money systems propose the use of sliders to indicate consumer happiness after the product is consumed or the amount a producer will be rewarded. The producer can then be rewarded after the results based on individual and consumer input are obtained.+To solve this, non-physical object money systems propose the use of digital gateways instead of prices to unlock access to products, and sliders to indicate consumer happiness after the product is consumedor the amount a producer will be rewarded after the initial transaction. The producer can then be rewarded after the results based on individual and consumer input are obtained. 
 + 
 +===== Links to learn more ===== 
 + 
 +Website: http://nopomstuff.info/index.html 
 + 
 +Facebook group: https://www.facebook.com/groups/pomeducation
  
 +YouTube videos: https://www.youtube.com/playlist?list=PL9361yULXYpBzJ0zXY4TxdsQSNr7gvgbK
  
non_physical_object_money.1663031945.txt.gz · Last modified: 2022/09/13 01:19 by jusr